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Old Jan 29, 2007, 08:12 AM // 08:12   #21
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Join Date: Dec 2005
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Quote:
Originally Posted by Effigy
The "think outside the box" argument is a bit tired. Smiting monks and meleemancers are nothing new or cutting edge or even creative. It's been done, and it's been shown to be subpar. This isn't a matter of "thinking outside the box," it's a question of which "box" you want to be thinking in--the "Box O' Good Builds" or the "Trash Bin."
100% agreed, I just wish more people would realize this instead of arguing for pages.

Anyway, to the OP: if you're going to monk, heal. and by heal, I mean prot.
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Old Jan 29, 2007, 09:04 AM // 09:04   #22
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Originally Posted by Effigy
Feel free to try a Mo/* smiter, but I can tell you right now you'd be helping your team a lot more with a healing or protection monk.
I have felt free to use a smiting monk. I started off as a smiting monk because it made Istan considerably more entertaining. I'm not one of the exceptionally rude monks who enters a party and doesn't tell anyone he/she is a smiting monk. When I play with humans I go healing. But when my team consists of heroes and henchmen do you think they really care if I'm a smiter? God no, in fact I've seen Dunkoro actively encourage me to pump out Bane Signet as often as I can

Quote:
Originally Posted by Thom Bangalter
100% agreed, I just wish more people would realize this instead of arguing for pages.
I find it ironic and actually quite funny that you talk of multiple "pages"...and your post was the one to push the debate onto the second page! ^^

Last edited by Cebe; Jan 29, 2007 at 09:07 AM // 09:07..
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